First, if you haven’t seen this cartoon, check it out! And hang around — I promise it’ll be worth it!
The Warriors commissioned this short as a treat for the team before they start back up for the 2016/2017 season. They gave Bleacher Report a list of inside jokes for each team member, and the very, very clever Malamut brothers wrought those jokes into a hilarious (and catchy) song before enlisting my help to do the animatic, background art, and some animation.
Sadly, the Powers-that-Be required some changes before it could be shared with the public, so the cartoon above is NOT what the Warriors were shown. That cartoon is sadly lost to history, BUT (here’s where I make it worth your while) I did obtain permission to share the much bawdier Animatic. Enjoy!
I should note that at the time I finished work on this animatic, the ending still hadn’t been approved, so Craig and Adam covered that last bit while I moved on to other things.
I don’t want to piss off the Warriors, so I can’t comment on all the Easter Eggs. But there are a few things I think I can point out that non-rabid sports fans might not otherwise pick up on:
Directly above is Vinny — the character I designed that got cut. He’s Anderson Varejao (the guy with the hair)’s trainer — the joke was how small he looks compared to Varejao. I’m not sure but I think he was cut because most people wouldn’t know who he was. They replaced him with Ian Clark.
I have to give a massive shout to the Malamut brothers, Craig and Adam, who conceived and executed this whole idea. They even did the voices! They wrote the friggin music! And Craig’s thumbnails made my job on the animatic a breeze. Well… as breezy as a deadline like that can be…which is to say… still pretty hard actually… but so much fun. So guys, if you’re reading this, thanks again!
Still here? Thanks for stopping by! Obviously you enjoyed it so please like, share and all those things. Cheers!
I recently had the pleasure of working with Marcos Correa of Paperivene on this adorable teaser for his show concept, Finding Moo Friends. All images in this post are property of Marcos Correa and Paperivene.
I’ve been working on this between projects. It’s been an interesting process. And by interesting, I mean a giant pain in the ass. But, still quite rewarding. I’m sure I’ll make more and try to do a better job. I think the potential applications of this are exciting, especially for gaming.
It’s been a crazy few months, in a good way. I’ve been incredibly fortunate with all the freelance work that has come my way, but it’s been hard to update the blog! One of the things I’ve been working on lately has been more Game of Zones Background art, so here is some of that! Hopefully I’ll get around to posting a few more updates this week.
“The Cavs and the Cav Nots” turned out to be a funny episode for me, because I had recently traveled to two of the locations that inspired parts of this episode. One was supposed to be a Houston reference — home of the Rockets. I had just been there for a wedding, at Hermann Park. There’s a little mound thing with a spiral you can walk up, so I used that, and stuck a rocket on it. In place of the real park’s water feature we have a basketball court:
A large chunk of this episode was set in “Old Phoenix” — a sort of fallen civilization featuring the once great Phoenix Sun’s star players. I had literally just gotten back from a trip to the Grand Canyon, and brought home a lot of great photo reference and was even able to use textures from a few of my shots. I think God-like Steve Nash is my favorite.
This one is from a little Playoffs teaser we made based on the Game of Thrones Season 6 Hall of Faces teaser:
Here’s the episode:
Most recently we did a bonus scene featuring the aftermath of the Warriors vs. Cavs showdown:
Here’s the episode. I also animated the Cavs flag in the scene with the broken basketball goal.
I’m thrilled that I finally got permission to share this fun little 30″ spot I animated for the YMCA last year! I worked with Hannah Churn from The Duke & the Duck, who created these charming character designs and the overall art direction.
The layouts and backgrounds were especially fun, and several of the scenes afforded me interesting opportunities, such as this half-banana pan:
And this scene with the animated floor:
We had three weeks to get this done from absolute scratch, so puppets were going to be crucial. I built one rig in Toon Boom Harmony, and used color overrides and swappable heads to quickly turn that rig into three characters. I’ve been getting some requests for rigging tutorials lately, so I think I might make a video showing how I did it. Overall they were pretty simple rigs, so I think they’d make a good tutorial.